YO, I’M THE GUY WHO DESIGNS LEVELS
“Yeah I’m a Level Designer, how could you tell?”
I’m a designer based in Stockholm that specializes in Level Design. Here you can check out my projects and get in touch with me.
I am currently looking for a job in design!
A half-Life 2 inspired single player linear First Person Shooter experience.
PROJECT: THE DAM
PROJECT DETAILS
Made in Unreal Engine 4.26
Developed over 7 weeks half-time
Focus on: Level Design, Refined blockout, Lighting & Event scripting
Epic Marketplace Assets used: Blockout tools, Unified Interactive Water System, Low Poly Shooter Pack - Free Sample
GAME PROJECT: DUST
An open world exploration and puzzle game.
PROJECT DETAILS
Made in Unreal Engine 4.26
(Hazelight’s angelscript version)
Developed over 8 weeks
Focus on: Puzzles, Exploration, atmosphere
4 Programmers
4 Artists
3 Level Designers
SCRIPTING PROJECTS
A compilation of some stuff I’ve made with blueprints.
PROJECT(s) DETAILS
All projects are made in Unreal Engine.
All blueprints I will show have been done by myself.
I focus on blueprints that deal with player interaction in some way.
The lines between my blueprints look really cool