YO, I’M THE GUY WHO DESIGNS LEVELS

“Yeah I’m a Level Designer, how could you tell?”

I’m a designer based in Stockholm that specializes in Level Design. Here you can check out my projects and get in touch with me.

I am currently looking for a job in design!

A half-Life 2 inspired single player linear First Person Shooter experience.

PROJECT: THE DAM

PROJECT DETAILS

Made in Unreal Engine 4.26

  • Developed over 7 weeks half-time

  • Focus on: Level Design, Refined blockout, Lighting & Event scripting

  • Epic Marketplace Assets used: Blockout tools, Unified Interactive Water System, Low Poly Shooter Pack - Free Sample

GAME PROJECT: DUST

An open world exploration and puzzle game.

PROJECT DETAILS

Made in Unreal Engine 4.26
(Hazelight’s angelscript version)

  • Developed over 8 weeks

  • Focus on: Puzzles, Exploration, atmosphere

  • 4 Programmers

  • 4 Artists

  • 3 Level Designers

SCRIPTING PROJECTS

A compilation of some stuff I’ve made with blueprints.

PROJECT(s) DETAILS

  • All projects are made in Unreal Engine.

  • All blueprints I will show have been done by myself.

  • I focus on blueprints that deal with player interaction in some way.

  • The lines between my blueprints look really cool